Level Up Brand Media: ads drawn into the world
Open-world games are built like small towns, with walls and screens everywhere, which is why media planners now look at them next to video and display. The placement is a billboard, a banner or a screen and is measured for viewability like any other media.
Brands pick it when they want presence without interruption, and the creative is a simple static image or video.
Case studies and contact details for Level Up Brand Media are on gadsme.com.